Thinking from the narrative aspect, I decided to look at i general process done in game such as tabletop games or others games that involve the player making up stories with provided cards. On the table top aspect the main game I looked at was DnD because of its general rules towards how the person in charge of the story, the dungeon master, is in charge of keeping the players interested and included in the plotline. This mainly being done with the story being given a straight forward but easy to mend and change structure, Although it usually keeps in mind the general aspect of A good guy and a bad guy motivation, it allows the player to expand and change they rules and the story if they want to.
Usually doing this by just providing the player with some general world building and key modvation, but allowing them to make or change it as they go along.
Section taken from the PDF - D&D 4.0 - Dungeon Master's Guide 1.pdf
Along with this I watched a few videos of a lets play channel playing some board games that involved the players have to make a story based on the cards or dice they pull from their hands, along with some other games that played along with a similar mechanic and structure to their game.
Link to the lets play channels that shows off the games. WARNING the channel does use swear words and joke about inappropriate context, Watch at own risk.
Examples of the games played
Many times compared to Cards Against Humanity or Apples to Apples, Superfight! is a very very simple game. Each player plays a fighter and two power/problem cards. And then everyone argues on who would win in a fight. Actually, that's just one way of playing; many different games are mentioned in the instructions and you can even make up more on your own!
Rory’s Story Cubes Mix are 3 cube sets that introduce a new theme or genre to your storytelling. Craft tales of cracking crime with the Clues set. Conjure fantastic fairytales with Enchanted. Weave tales of primeval predators with Prehistoria.
The main idea that was taken from this channel is the idea of kids being provided a simple narrative and then being able to alter or add their own story to the game.



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